Archive for the ‘Sony PS3’ Category

Dark Souls Wants To Eat Your Children.

February 5, 2011

That’s right mother fucker! Demon’s Souls “sequel” is coming for that ass and it’s coming to use your spine as dental floss. The spiritual sequel is called Dark Souls and this time, From Software is bringing it to the PS3 as well as the 360. So now even more people can experience the video game that’s the closest thing to self mutilation I can think of. All of you so called “hardcore” gamers who play nothing but Call of Duty, GTA and Madden need to understand what the word “hardcore” truly means . Dark Souls wants nothing more than to harm you and everyone you hold dear. It wants to batter you physically and rape you mentally.

The 60+ hours I spent on Demon’s Souls was a lesson in Stockholm Syndrome. My constant deaths were all my fault. After all, the game was just being itself. The game did no wrong. It was just being the abusive step-child smacking, wife beater wearing game it is. When I died it was all my fault. Yes, all…my…fault. *nervously looks around*


*cowers into fetal position*

Dark Souls


Random Nerdery.

January 14, 2011

Sometime last week while I was bed ridden and sick to my stomach, I found myself on an extremely high level of nerdiness. I found myself playing Earthbound on my Macbook Air using a PS3 controller. If you’re keeping score, that’s a Nintendo game on an Apple laptop using a Sony controller. What’s even geekier is that I had the presence of mind to realize that at that very moment, I was the antithesis of Microsoft. The only thing that was left is if the foot massager I was using ran some obscure version of Linux.

Honestly don’t give a crap about that sort of thing. I don’t care if people use Macs or PC’s or play games on their 360 or PS3’s or Wii’s, I just don’t give two shits. But a snap shot picture of me in my room that day, all evidence pointed to me as a Microsoft hater which I am not. Seriously though, I don’t care what kind of operating system someones toaster oven uses and if I heard two people arguing about why brand x is better than brand y I know I would come close to stabbing both idiots in the throat to prevent their fanboy genes from spreading to infect future generations. I’m completely indifferent to Microsoft.

The only thing about them that I hate is Steve Ballmer. Man, what an asshole douche.

What’s the point of this post? I have no idea.

Project Trico

May 21, 2009

Team Ico is one of the main reasons why I play video games. Fumito Ueda is apart of my holy trinity of game designers. Shigeru Miyamoto, Hideo Kojima and Fumito Ueda are designers whose games I hold up on a pedestal. As long as these three continue to make video games, I will continue to play them.

On my list of favorite games of all time, Shadow of the Colossus and Ico are my number one and two. To say I’ve been eagerly awaiting a follow up from this team is an understatement. I’ve been anticipating this since I slayed the last colossus in SotC. I’ve kept tabs and written a post(once here and again here) anytime new information would leak out concerning the next Ueda/Kaido opus. To finally see something visually to go along with all I’ve heard about this game makes me incredibly happy.


Project Trico

Project Trico(tentative title) looks to have all of the trappings of a Team Ico game. An expansive, far reaching environment, a large puzzle filled labyrinth, an overall sense of isolation, the familiar level and character design. It’s all here. Just like past games, the reliance of another character plays heavy into the gameplay. Even though you relied on Agro while fighting many of the Colossi, he still felt like a secondary character. This new animal, a sort of dog faced griffin with underdeveloped wings, seems to be designed with more personality. Even more cutesy for the reason to what I’m guessing is to make the player grow more attached to it as it helps you along your journey. I have yet to play this game but watching the trailer of the animal carrying the child on his head with it’s body riddled with several arrows struck a chord with me. And if it can evoke this kind of reaction all before even playing the game, I can’t imagine how I’ll feel when I actually do.

That’s what makes Team Ico so brilliant as a development team. They convey emotion all with minimalism. Sure you can tell a heart breaking story in Final Fantasy when all you have is hours and hours of dialogue, but when you can do it with next to no talking, it’s a much more impressive feat. This game is the reason I bought a PS3 and I’m sure will be mentioned along with Ico and SotC as another strong example as games as art.


July 17, 2008

Ever since Metal Gear Solid on the PS1, it has been my favorite gaming franchise. With the release of Metal Gear Solid 4, sadly this will be the first time I will have not bought and played a Metal Gear Solid game on release day. I’m going through withdrawals. Replaying Snake Eater has eased my addiction somewhat but as I’m almost nearing the end of that, I feel the itch coming back.

After reading rave reviews and multiple perfect scores from Famitsu, Game Informer, Gamepro, Gamespot, OPM(duh) and most recently IGN. It’s taking every ounce of willpower of my being to stop myself from running to the store right now and spending $500 on “stealth” gaming nirvana. Fortunately paying my property tax, a Canon G9 and a future trip to Japan is keeping my current spending habits in check despite my desperate need to “octo camo” in front of a soda machine moments before I snap the neck of a PMC soldier wandering by.

I really need to do something to take the edge off of not having MGS4 in my possession. Maybe I’ll go and hide under a cardboard box for a couple of hours.

Capcom’s Big Announcement: Bionic Commando

October 16, 2007

So the huge announcement Capcom hyped up was…wait for it…..Bionic Commando! Oh wait, Bionic Commando? Wow, that’s…cool. Okay, Bionic Commando then.


No Street Fighter IV huh? *Sigh* Woe is me, not just for me but every 2D fighting aficionado as well. Make no mistake, I loved Bionic Commando on the NES. Loved it. I mean that bad ass grappling hook was awesome. But I don’t know…I just don’t care. I don’t know if it’s because I was REALLY expecting SF IV or what, but i’m almost indifferent about this news. I’m curious about how this game turns out but i’m just not expecting to be blown away by it. I’m sure you’ll probably shoot things and your arm has a grappling hook and can probably do some other cool shit that has yet to be announced but I don’t see anything too interesting(well, interesting to me at least) coming from it. I’m speaking way too prematurely though considering the fact that Capcom just announced it and there really isn’t any substantial info on this game yet. It’s just…it’s just I was hoping for Street Fighter IV. Capcom why do you continue to tease me?

Oh well, the dream goes on…

Team Ico Working On “Sequel”?

October 6, 2007


So Kotaku reported that OPM ran into Kaz Hirai and asked what Fumito Ueda and crew was up to and he didn’t know but one of the executives accompanying him did and said “I’m pretty sure they are doing the sequel.”

Now to be honest I don’t want to see a sequel, well let me rephrase that. I don’t want to see a direct sequel to either Ico or SotC. One can make the argument that Ico was somewhat a sequel to SotC, I mean it is set many, many years into this particular world’s future so that’s technically a sequel? But wait, Ico came first so SotC is actually a prequel. So basically what I don’t want is an Ico 2 or SotC 2: Electric Boogaloo. So i’m hoping by “sequel”, they mean the game is set in the same world, just 1000 years past the events in Ico. Here’s hoping the team is well on their way at crafting yet another memorable gaming experience.

Fumito Ueda’s Team Ico is the very reason why I continue to play video games, period. Don’t get me wrong I love many game development teams out there. I love Level-5 , I love Kojima Productions, I love Nintendo, I love Treasure, I love Square Enix, but at the very tippy top of the list, is Team Ico. They are a classic case of quality over quantity. They only have two games under their collective belt with Ico and Shadow of the Colossus, but what amazing games they are. If there is ever an argument for “games as art”, you immediately cite these two. I’m extremely hyped to hear any sort of rumor of Fumito Ueda’s team working on a new game. I mean I already knew that Team Ico was making a game for the PS3 and probably has been in development for a while, but just hearing any sort of real news from an actual person makes me excited.
Team Ico

MGS4:GotP Trailer TGS07

September 21, 2007

^Acronyms aplenty!

Latest trailer for Metal Gear Solid 4. Crazy shit right here. If there is one game that pushes me to finally buying a PS3, it’s this. Despite what he says, I pray everyday to the “gaming gods” that this won’t be Hideo Kojima’s last Metal Gear Solid game.