Posts Tagged ‘PS3’

Dark Souls Wants To Eat Your Children.

February 5, 2011

That’s right mother fucker! Demon’s Souls “sequel” is coming for that ass and it’s coming to use your spine as dental floss. The spiritual sequel is called Dark Souls and this time, From Software is bringing it to the PS3 as well as the 360. So now even more people can experience the video game that’s the closest thing to self mutilation I can think of. All of you so called “hardcore” gamers who play nothing but Call of Duty, GTA and Madden need to understand what the word “hardcore” truly means . Dark Souls wants nothing more than to harm you and everyone you hold dear. It wants to batter you physically and rape you mentally.

The 60+ hours I spent on Demon’s Souls was a lesson in Stockholm Syndrome. My constant deaths were all my fault. After all, the game was just being itself. The game did no wrong. It was just being the abusive step-child smacking, wife beater wearing game it is. When I died it was all my fault. Yes, all…my…fault. *nervously looks around*

NO DON’T HIT ME! I’M SORRY! I’M SORRY! PLEASE, NO! I’LL REMEMBER NEXT TIME I PROMISE!

*cowers into fetal position*

Dark Souls

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Project Trico

May 21, 2009

Team Ico is one of the main reasons why I play video games. Fumito Ueda is apart of my holy trinity of game designers. Shigeru Miyamoto, Hideo Kojima and Fumito Ueda are designers whose games I hold up on a pedestal. As long as these three continue to make video games, I will continue to play them.

On my list of favorite games of all time, Shadow of the Colossus and Ico are my number one and two. To say I’ve been eagerly awaiting a follow up from this team is an understatement. I’ve been anticipating this since I slayed the last colossus in SotC. I’ve kept tabs and written a post(once here and again here) anytime new information would leak out concerning the next Ueda/Kaido opus. To finally see something visually to go along with all I’ve heard about this game makes me incredibly happy.

Kaido/Ueda
Ueda/Kaido

Trico
Project Trico

Project Trico(tentative title) looks to have all of the trappings of a Team Ico game. An expansive, far reaching environment, a large puzzle filled labyrinth, an overall sense of isolation, the familiar level and character design. It’s all here. Just like past games, the reliance of another character plays heavy into the gameplay. Even though you relied on Agro while fighting many of the Colossi, he still felt like a secondary character. This new animal, a sort of dog faced griffin with underdeveloped wings, seems to be designed with more personality. Even more cutesy for the reason to what I’m guessing is to make the player grow more attached to it as it helps you along your journey. I have yet to play this game but watching the trailer of the animal carrying the child on his head with it’s body riddled with several arrows struck a chord with me. And if it can evoke this kind of reaction all before even playing the game, I can’t imagine how I’ll feel when I actually do.

That’s what makes Team Ico so brilliant as a development team. They convey emotion all with minimalism. Sure you can tell a heart breaking story in Final Fantasy when all you have is hours and hours of dialogue, but when you can do it with next to no talking, it’s a much more impressive feat. This game is the reason I bought a PS3 and I’m sure will be mentioned along with Ico and SotC as another strong example as games as art.

The Beauty That Is KOF XII

September 23, 2008

If the graphics for the new King of Fighters game is proportional to the actual gameplay, it will be the greatest fighting game ever created by humans. Look at that flipping screen! The background characters, the detail, the colors, the character designs, the lovely hand drawn goodness. Good god, it’s 2D graphical Valhalla encapsulated in one screen shot. I might as well give SNK Playmore my $60 now cause I will buy this game, next gen system or not.

Ooohh, high definition sprites…*droooool*

We’ve sure come a long way since Karate Champ.

Fumito Ueda Is My Dealer

July 18, 2008

I’ve been thinking about how incredibly picky I am when it comes to which games I buy. I hardly have enough time to even play games. On top of that, I don’t buy as many games as your average gamer. This has lead me to the conclusion that at the current prices for this generations consoles(even the Wii), that it is still not worth it for me to go out and buy one just yet.

I have to say, MGS4 really pushed me to my limit though. I literally was there in the store cash in hand and the only thing that stopped me was that they were out of stock of PS3’s on that particular day and the deal I wanted to take advantage of ended on that day. I know it’s gonna be tough everytime a new Hot Shots Golf comes out or when Final Fantasy XIII, Little Big Planet and White Knight Story all make their way into the gaming publics hands. I feel I can withstand those releases considering MGS4 was the biggest hurdle I had to overcome thus far. It was the crack rock in the pipe and I withstood it and held my ground.

All this being said, mark my words right now. I will purchase a PS3 when the next Team Ico game is released. I repeat, I WILL PURCHASE A PS3 WHEN THE NEXT TEAM ICO GAME IS RELEASED. There will be no possible way I’ll be able to resist. Team Ico games are like heroin to me. I love both Ico and Shadow of the Colossus so much if I could I would melt them down and inject them directly into my veins.

!

July 17, 2008

Ever since Metal Gear Solid on the PS1, it has been my favorite gaming franchise. With the release of Metal Gear Solid 4, sadly this will be the first time I will have not bought and played a Metal Gear Solid game on release day. I’m going through withdrawals. Replaying Snake Eater has eased my addiction somewhat but as I’m almost nearing the end of that, I feel the itch coming back.

After reading rave reviews and multiple perfect scores from Famitsu, Game Informer, Gamepro, Gamespot, OPM(duh) and most recently IGN. It’s taking every ounce of willpower of my being to stop myself from running to the store right now and spending $500 on “stealth” gaming nirvana. Fortunately paying my property tax, a Canon G9 and a future trip to Japan is keeping my current spending habits in check despite my desperate need to “octo camo” in front of a soda machine moments before I snap the neck of a PMC soldier wandering by.

I really need to do something to take the edge off of not having MGS4 in my possession. Maybe I’ll go and hide under a cardboard box for a couple of hours.

Team Ico Working On “Sequel”?

October 6, 2007

Ico

So Kotaku reported that OPM ran into Kaz Hirai and asked what Fumito Ueda and crew was up to and he didn’t know but one of the executives accompanying him did and said “I’m pretty sure they are doing the sequel.”

Now to be honest I don’t want to see a sequel, well let me rephrase that. I don’t want to see a direct sequel to either Ico or SotC. One can make the argument that Ico was somewhat a sequel to SotC, I mean it is set many, many years into this particular world’s future so that’s technically a sequel? But wait, Ico came first so SotC is actually a prequel. So basically what I don’t want is an Ico 2 or SotC 2: Electric Boogaloo. So i’m hoping by “sequel”, they mean the game is set in the same world, just 1000 years past the events in Ico. Here’s hoping the team is well on their way at crafting yet another memorable gaming experience.

Fumito Ueda’s Team Ico is the very reason why I continue to play video games, period. Don’t get me wrong I love many game development teams out there. I love Level-5 , I love Kojima Productions, I love Nintendo, I love Treasure, I love Square Enix, but at the very tippy top of the list, is Team Ico. They are a classic case of quality over quantity. They only have two games under their collective belt with Ico and Shadow of the Colossus, but what amazing games they are. If there is ever an argument for “games as art”, you immediately cite these two. I’m extremely hyped to hear any sort of rumor of Fumito Ueda’s team working on a new game. I mean I already knew that Team Ico was making a game for the PS3 and probably has been in development for a while, but just hearing any sort of real news from an actual person makes me excited.
Team Ico